![]() | PROFESSIONAL GAMESTERS AND THEIR FRAUDS. The gaming table : its votaries and victims, in all times and countries,
especially in England and in France. Vol. 2 | ![]() |
A GAMBLING house at the end of the last century was conducted by the following officials: —
1. A Commissioner, — who was always a proprietor; who looked in of a night, and audited the week's account with two other proprietors.
2. A Director, — who superintended the room.
3. An Operator, — who dealt the cards at the cheating game called Faro.
4. Two Croupiers, or crow-pees, as they were vulgarly called, whose duty it was to watch the cards and gather or rake in the money for the bank.
5. Two Puffs, — who had money given to them to decoy others to play.
6. A Clerk, — who was a check on the Puffs, to
7. A Squib, — who was a puff of a lower rank, serving at half salary, whilst learning to deal.
8. A Flasher, — to swear how often the bank had been stripped by lucky players.
9. A Dunner, — who went about to recover money lost at play.
10. A Waiter, — to fill out wine, snuff candles, and attend the room.
11. An Attorney, — who was generally a Newgate solicitor.
12. A Captain, — who was to fight any gentleman who might be peevish at losing his money.
13. An Usher, — who lighted the gentlemen up and down stairs, and gave the word to the porter.
14. A Porter, — who was generally a soldier of the Foot Guards.
15. An Orderly-man, — who walked up and down the outside of the door, to give notice to the porter, and alarm the house at the approach of the constables.
16. A Runner, — who was to get intelligence of the Justices' meetings.
17. Link Boys, Coachmen, Chairmen, Drawers,
18. Common Bail, Affidavit Men, Ruffians, Bravos, Assassins, &. &.
It may be proper to remark that the above list of officials was only calculated for gambling houses of an inferior order. In these it is evident that the fear of interruption and the necessity for precaution presided over the arrangements. There were others, however, which seemed to defy law, to spurn at justice, and to remain secure, in every way, by the `respectability' of their frequenters. These were houses supported at an amazing expense — within sight of the palace — which were open every night and all night — where men of the first rank were to be found gambling away immense sums of money, such as no man, whatever his fortune might be, could sustain. `What, then,' says a writer at the time, `are the consequences? Why, that the undone part of them sell their votes for bread, and the successful give them for honours.
`He who has never seen the gamblers' apartments in some of the magnificent houses in the
`A new pack of cards is called for at every deal, and the "old'' ones are then thrown upon the floor, and in such an immense quantity, that the writer of this letter has seen a very large room nearly ankle-deep, in the greatest part of it, by four o'clock in the morning! Judge, then, to what height they must have risen by daylight.'
It is a melancholy truth, but confirmed by the history of all nations, that the most polite and refined age of a kingdom is never the most virtuous; not, indeed, that any such compliment can be paid to that gross age, but still it was refined compared with the past. The distinctions of personal merit being but little regarded — in the low moral tone that prevailed — there needed but to support a certain `figure' in life (managed by the fashionable tailor)[4], to be conversant with a few etiquettes of good breeding and sentiments of modern or current honour, in
BEATTIE'S Minstrel.
This fraternity of artists — whether they were to be denominated rooks,[5] sharps, sharpers, black-legs, Greeks, or gripes — were exceedingly numerous, and were dispersed among all ranks of society. [5] So called because rooks are famous for stealing materials out of other birds' nests to build their own.
The follies and vices of others — of open-hearted youth in particular — were the great game or pursuit of this odious crew. Though cool and dispassionate themselves, they did all in their power to throw others off their guard, that they might make their advantage of them.
In others they promoted excess of all kinds, whilst they themselves took care to maintain the utmost sobriety and temperance. `Gamesters,'
As profit, not pleasure, was the aim of these knights of darkness, they lay concealed under all shapes and disguises, and followed up their game with all wariness and discretion. Like wise traders, they made it the business of their lives to excel in their calling.
For this end they studied the secret mysteries of their art by night and by day; they improved on the scientific schemes of their profound master, Hoyle, and on his deep doctrines and calculations of chances. They became skilful without a rival where skill was necessary, and fraudulent without conscience where fraud was safe and advantageous; and while fortune or chance appeared to direct everything, they practised numberless devices by which they insured her ultimate favours to themselves. Of these none were more efficacious, be
When rendered thus secure of their prey, they began to level their whole train of artillery against the boasted honours of his short-lived triumph. Then the extensive manors, the ancient forests, the paternal mansions, began to tremble for their future destiny. The pigeon was marked down, and the infernal crew began in good earnest to pluck his rich plumage. The wink was given on his appearance in the room, as a signal of commencing their covert attacks. The shrug, the nod, the hem — every motion of the eyes, hands, feet — every air and gesture, look and word — became an expressive, though disguised, language of fraud and cozenage, big with deceit and swollen with ruin. Besides this, the card was marked, or
With wily craft the sharpers substituted their deceitful `doctors' or false dice; and thus `crabs,' or `a losing game,' became the portion of the `flats,' or dupes.
There were different ways of throwing dice. There was the `Stamp' — when the caster with an elastic spring of the wrist rapped the cornet or box with vehemence on the table, the dice as yet not appearing from under the box. The `Dribble' was, when with an air of easy but ingenious motion, the caster poured, as it were, the dice on the board — when, if he happened to be an old practitioner, he might suddenly cog with his fore-finger one of the cubes. The `Long Gallery' was when the dice were flung or hurled the whole length of the board. Some
A pair of false dice was arranged as follows: —
- Two fives
- Two fours
- Two threes
On one die,
- Two Sixes
- Two Fives
- Two Aces
On the other,
With these dice it was impossible to throw what is at Hazard denominated Crabs, or a losing game — that is, aces, or ace and deuce, twelve, or seven. Hence, the caster always called for his main; consequently, as he could neither throw one nor seven, let his chance be what it might, he was sure to win, and he and those who were in the secret of course always took the odds. The false dice being concealed in the left hand, the caster took the box with the fair dice in it in his right hand, and in the act of shaking it caught the fair dice in his hand, and unperceived shifted the box empty to
Two gambling adventurers would set out with a certain number of signs and signals. The use of the handkerchief during the game was the certain evidence of a good hand. The use of the snuff-box a sign equally indicative of a bad one. An affected cough, apparently as a natural one, once, twice, three, or four times repeated, was an assurance of so many honours in hand. Rubbing the left eye was an invitation to lead trumps, — the right eye the reverse, — the cards thrown down with one finger and the thumb was a sign of one trump; two fingers and the thumb, two trumps, and so on progressively, and in exact explanation of the whole hand, with a variety of manœuvres by which chance was reduced to certainty, and certainty followed by ruin.[6] [6] Bon Ton Magazine, 1791.
![]() | PROFESSIONAL GAMESTERS AND THEIR FRAUDS. The gaming table : its votaries and victims, in all times and countries,
especially in England and in France. Vol. 2 | ![]() |